let blue = [.3, .3, 1, 30]; let green = [.1, 1, .1, 30]; let pine = new T3D.Mesh(6, [.2, .3, .1, .3, .3, .1, .2, .1, .4, -.1, .3, -.1, .5, -.3, .1, -.3, .1, -.5]); let barrel = new T3D.Mesh(16, [.5, .5, .5, .55, .55, .55, .55, .45, .5, .45, .5, .05, .55, .05, .55, -.05, .5, -.05, .5, -.45, .55, -.45, .55, -.55, .5, -.55, .5, -.5], 30); scene = new T3D.Item() .add(new T3D.Item(pine, green, [-.5])) .add(new T3D.Item(barrel, blue, [.5,,,,,,.7,.7,.7]))